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---
title: "Blind Prompting盲提示"
created: 2026-06-29
updated: 2026-06-29
type: concept
tags: [prompt-engineering, anti-pattern, methodology]
sources: [[prompt-to-loop-engineering-2026]]
confidence: high
---
# Blind Prompting
> [[prompt-engineering|Prompt Engineering]] 的反模式:仅依赖 trial-and-error 换词、缺乏系统测试、对模型原理一知半解的"凭手感"提示方法。
## 与 Prompt Engineering 的区别
| 维度 | Prompt Engineering | Blind Prompting |
|------|-------------------|-----------------|
| 方法论 | 定义问题 → demonstration set → 候选 prompt → 实测准确率 → 成本/精度权衡 → 持续迭代 | 凭直觉换词 → 看输出 → 不满意再换 |
| 测试 | 有系统化评估矩阵 | 无测试或仅主观判断 |
| 可迁移性 | 底座模型切换时可重编译(如 [[dspy|DSPy]] | 换模型后集体失效 |
## 危害
- 无法规模化:应用稍大就需要维护成百上千条"万能模板"
- 技术债务累积:模型升级时精心打磨的 prompt 可能反向退化
- 成本失控:无缓存意识、无 token 预算概念
## 起源
Mitchell Hashimoto (2023) 首次系统区分了 Prompt Engineering 与 Blind Prompting。
## 相关概念
- [[prompt-engineering|Prompt Engineering]]
- [[dspy|DSPy]]